706. Design HashMap
Description
Design a HashMap without using any built-in hash table libraries.
To be specific, your design should include these functions:
put(key, value)
: Insert a (key, value) pair into the HashMap. If the value already exists in the HashMap, update the value.get(key)
: Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key.remove(key)
: Remove the mapping for the value key if this map contains the mapping for the key.
Constraints
All keys and values will be in the range of
[0, 1000000]
.The number of operations will be in the range of
[1, 10000]
.Please do not use the built-in HashMap library.
Approach
Links
GeeksforGeeks
ProgramCreek
YouTube
Examples
MyHashMap hashMap = new MyHashMap();
hashMap.put(1, 1);
hashMap.put(2, 2);
hashMap.get(1); // returns 1
hashMap.get(3); // returns -1 (not found)
hashMap.put(2, 1); // update the existing value
hashMap.get(2); // returns 1
hashMap.remove(2); // remove the mapping for 2
hashMap.get(2); // returns -1 (not found)
Solutions
/**
* Time complexity :
* Space complexity :
*/
class MyHashMap {
private final Integer[] map;
/** Initialize your data structure here. */
public MyHashMap() {
map = new Integer[1000000];
}
/** value will always be non-negative. */
public void put(int key, int value) {
map[key] = value;
}
/** Returns the value to which the specified key is mapped, or -1 if
this map contains no mapping for the key */
public int get(int key) {
Integer value = map[key];
return value == null? -1: value;
}
/** Removes the mapping of the specified value key if this map
contains a mapping for the key */
public void remove(int key) {
map[key] = null;
}
}
/**
* Your MyHashMap object will be instantiated and called as such:
* MyHashMap obj = new MyHashMap();
* obj.put(key,value);
* int param_2 = obj.get(key);
* obj.remove(key);
*/
Follow up
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